HappyWordZ delayed, ashedit2 0.3
Jul 30th 2010Allegro & Games & Graphics & nooskewl
Trent Gamblin’s game development blog
Jul 30th 2010Allegro & Games & Graphics & nooskewl
Mar 23rd 2010Allegro & Graphics
Dec 28th 2009Allegro & Graphics & Miskellaneous
Nov 6th 2009Graphics
If you’re not familiar with “Pixelation” (internet address wayofthepixel.net), it is a site where a lot of very talented pixel artists hang out and create pixel art. It’s also a place where a great deal of downright immoral censorship occurs. Let me explain. A few months ago I posted a help wanted ad offering several [...]
Aug 6th 2009Games & Graphics & nooskewl
The GP2X Wiz has a 320×240 OLED screen. Monster 2 was made with porting to Nintendo DS in mind (which will probably never happen, so don’t ask :) so it uses a 240×160 rendering surface. Scaling up at this weird ratio is a bit tricky, but with the help of a certain game programming master [...]
Jul 12th 2009Allegro & Graphics
Jul 10th 2009Allegro & Graphics
Jul 6th 2009Graphics
Apr 21st 2009Graphics & nooskewl
Apr 13th 2009Graphics
Sometimes when I’m working with images (PNGs) that are in a subversion repository I get conflicts. File “a” is out of date. Most of the time if it’s not mentioned what was changed in the SVN logs I’ll forget what it was. Since a single pixel can make a big difference, I searced for a [...]