Serious bug in Monster RPG 2
Mar 24th 2010trentgGames & nooskewl
I dreaded the day this would happen. There is a serious bug in the version of Monster RPG 2 currently in the App Store. Luckily, it won’t affect most users, and for those it does affect, there is hope. The new update I’m working on will stop this from happening and even repair games where this bug has occurred. Let me explain.
The bug itself is sneaky: During scripted scenes (cut scenes if you will), auto save is disabled. The problem lies in the fact that in this case, the player is “descriptified” a moment too early, allowing auto save to kick in and save the game state while you’re standing on a submarine, which happens to be cut off by invisible walls from the rest of the level, leaving you stranded and able to walk on water.
The fix is simple. Since there is only one position where the game could be saved in that causes the problem, we check save states for that position and modify them to move them out of the sea and onto the docks.
The fix? Well that just involves saving the “descriptification” of the player until he reaches a safe spot, which always happens unless they die (or give up as it were). If they die and give up, there is no problem, as the player object is reset before starting or continuing a game.
So to wrap up, if you find yourself stranded on the docks, don’t delete your save states, don’t panick, and have some patience. I’m doing my best to test this update and get it released as soon as I can. In the meantime, you have the option of starting a new game, complaining to me in the comments, or just plain waiting it out. Sorry for the bug, I will and always do my best to not create any, but once in a while one slips through. I’ll try even harder from now on.
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