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About Nooskewl

Nooskewl has over 30 years experience making games. I have decided to move on from those games and focus on my engine, BooBoo. BooBoo is a powerful language and game engine that you can use without building anything. Just your favourite text editor and asset creation tools are needed to create a BooBoo app. The game engine backing BooBoo has been used and refined since 2018. It uses SDL3 and OpenGL to create a simulated fantasy console experience that is fast and feature rich.

About BooBoo

BooBoo is a unique programming language with a powerful game API, and a bare minimum game engine that gets out of your way, builtin. The builtin API is limited, like a "PlayStation 2.5" fantasy console. You can also extend the API with the easy to use BooBoo C++ SDK.

AshEdit can be used to take advantage of BooBoo's tilemap features. You can also use it in non-BooBoo projects by reading the included file format information.

Files

BooBoo 3.2.1 (12 MB)

BooBoo SDK 3.2.1 (7 MB)

AshEdit 4.2.1 (2 MB)

Links

Read the BooBoo documentation here... Also check out the AshEdit quick reference...

Make sure to check out the BooBoo project showcase...

I organise bug tracking here...

Donate toward BooBoo development...

Contact

My blog...

Email me: trent@nooskewl.com