- Make vertex cache increment size 32k instead of 1k. When using image_start/end or start/end_primitives, if you do a lot of drawing between them then resizing the cache was very slow. This change makes the size adjustments 32x larger so there are fewer resizes
- Allow a fish or expression to start an expression (e.g. vector of functions or function that returns a function)
- Add ortho, frustum, perspective to core lib. add set_projection, set_default_projection, set_viewport, unset_viewport to game lib.
- Batch image drawing in custom_black_bars example so it’s not slow

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