Can draw in 2d also. Actually the difference is draw_3d (removed) manages the depth buffer but draw_vertex_buffer doesn’t. So if you’re drawing 3d geometry you’ll want to enable/disable depth write and test as required.
Can draw in 2d also. Actually the difference is draw_3d (removed) manages the depth buffer but draw_vertex_buffer doesn’t. So if you’re drawing 3d geometry you’ll want to enable/disable depth write and test as required.
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