SDL3/64 bit next
Topic: Shim
Before porting to Vulkan/D3D12 I'll be porting to SDL3. And at that point I'm going to start building 64 bit binaries for Windows.
Replies (6)
I may use SDL_gpu instead of porting directly to Vulkan/D3D12. That would give me both plus Metal with just one new driver.
I've mostly finished translating everything to SDL3, but I'm anticipating some things to be off in runtime.