Blog

  • Another Great Collab

    Is Tony, who I consider a friend… we worked closely on Monster RPG 2 and Crystal Picnic and more. In fact the characters in Crystal Picnic are based on his animations:

    EDIT: He made all the art for Crystal Picnic, all the tile art and world view entity sprites (characters etc) for Monster RPG 2 and more.

    Tristaph Media

  • I worked with a famous game developer

    I used to be on IRC and for a few years, Matthew Smith (Jet Set Willy, Manic Miner…) was there. He made all (except the one really bad one I think… somehow it got missed, I take credit for that one) the battle backgrounds in Monster RPG 2 for me! Dan “Dasse” was only in the channel, because he’s the world’s biggest Matthew Smith fan (he has an enormous collection…)

  • One of my favourite collaborations

    Has to be Dan “Dasse”. A very prolific demo scener, and the nicest guy you’ll ever meet. He was the main composer on Monster RPG 2, and we worked on other games together too…

    Dasse / DHS – Demozoo

  • George and Jonathan

    I had the pleasure to work with “Jonathan” on Bobby, he wrote the in-game music. These guys have multiple music-synced animations that blew my mind, and I was surprised that Jon did a track for me…

    https://www.georgeandjonathan.com

    Bobby Music:

    My favourite animation:

  • If you don’t like the magenta…

    You can change it to black as simple as adding this to your game somewhere:

    function draw_black_bar type x y w h
    {
        filled_rectangle 0 0 0 255 x y w h
    }
  • Dragon Quest > Final Fantasy

    It’s so relaxing because it’s so easy to play, nothing complicated…

  • My Best Computer Died

    Pretty much… all the audio ports front and back are broken and the case won’t go back on because it’s bent. This happened a month or two ago… I still haven’t thrown it out but only because I haven’t gotten to it.

    It was an i3 10th gen. Now I’ve replaced it with a i5 6th gen which can’t run Windows 11 so I’m running Windows 10 on my main machine now.

    I have two other desktops and a laptop… one desktop has Windows 10 also and one has Debian 13, and the laptop has Windows 11.

    The other desktop is better… i7 7th gen but my better video card doesn’t work in it so it’s in the 6th gen i5.

    The 6th gen i5 has a RX 6400 and the i7 7th gen has a GT 1030.

    I hate this RX 6400 in a way… it doesn’t seem to have any VGA hardware, so the whole boot process isn’t shown until (if) a graphical display mode is set like the login screen of Windows 10 (that’s the first thing I see…)

    EDIT: There’s a glitch caused by one of the broken audio ports, so audio doesn’t work at all. It’s like a device keeping getting plugged and unplugged or something… sound will play for like 10 milliseconds or whatever and then the audio stream will stop. In Windows Media Player if I click play over and over, it sort of plays the song, screwed up.

  • BooBoo 2.5.0

    • the obfuscator is stable. Every example had at least their main program tested and works
    • Fixed some crash bugs with samples
    • Fix a problem with ALL HANDLES (assets like images/sounds/etc) being handled improperly when some are deleted by you the user
    • Debian 13 build instructions in the code
    • Fix obfuscation of dereferences

  • I Bought a Rare Game

    Dragon Warrior VII English version. The US version is pretty rare… I had to order it from Thailand! For PS2. Dragon Warrior 1 is my favourite JRPG. Of course they changed the name to Dragon Quest with 8.

    I had some ebay gift cards…

    PS1 I meant. It’s CIB.

  • BooBoo 2.4.9

    • added add_special_function for functions that’s names shouldn’t be obfuscated
    • added “end” to special functions
    • fixed reference parameters in obfuscation

    EDIT: plans: I obfuscated every examples main program and tried them all. Most of them work, but there are some that don’t. So I’ll fix all those errors, and also try obfuscating a few full programs like DOOMED and CoinHunt. I’ve already done the latter and they work, but I’ll double check.

    For example, the events example exits abnormally, so the launcher doesn’t respawn. And gui_transitions has a container error.

    EDIT2: also, somehow a bunch of my code was reverted somehow and I had to rewrite a chunk of the last version, hopefully I got it right… damnit, I have no idea how that happened…